Droidcon India

Droidcon's first Indian edition

OpenGL in Android

Submitted by Shree Kumar (@shreekumar) on Tuesday, 4 October 2011

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Technical level

Beginner

Section

Workshop: Android developer 101

Session type

Lecture

Status

Submitted

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Total votes:  +7

Objective

Give participants an overview of OpenGL on Android - including ES 1.0 and ES2.0. Will cover basic concepts and touch on items relevant to handheld devices.

Description

This session will be a tutorial walkthrough of Android on OpenGL. After a light does of history, we will move on to simple examples of usage of OpenGL on Android. Most real world apps need to load external data (models, etc) - the session will illustrate simple techniques to achieve this. For folks coming from the desktop world, the session will give some idea of what's different in the handheld world. The session will conclude with a short discussion of alternate uses of 3D rendering.

Most of the examples will be illustrated with sample code.

Requirements

It would be great if attendees have some idea of OpenGL beforehand !

Links

Comments

  • 1
    Punit Gadenkanahalli (@punitmg) 7 years ago

    3D rendering sounds interesting. Looking forward to it.

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