Droidcon India 2013

What's your thinking on Android this year?

Creating an Offers Based X-Promo Framework

Submitted by Amit Shukla (@amitshukla) on Friday, 22 November 2013

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Technical level

Intermediate

Section

Games

Status

Confirmed & Scheduled

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Total votes:  +3

Objective

Creating an offers based X-Promo framework across multiple apps (all on android but made using native and other engines) is a challenge, especially if it allows offers based on multiple currency types - talk time, in-game currency, coupons, etc. How can this be achieved in house?

Description

An offerwall essentially incentivizes users of a particular app to do certain activities within the app or in another app.

Creating an offers based X-Promo framework across multiple apps (all on android but made using native and other engines) is a challenge, especially if it allows offers based on multiple currency types - talk time, in-game currency, coupons, etc.

Using 3rd party solutions is not always optimal for a specific use case. More importantly, having multiple currency types is not always a possibility.

The talk will cover aspects of the client side and server side implementation of this framework.

Requirements

NA

Speaker bio

Amit Shukla, is a developer with Tiny Mogul Games, a bangalore based gaming start-up. He has 8 years of experience working on different mobile platforms and technologies.

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